If writing a book (and getting it published) is a video game—think especially of any racing game—there are obstacles, ramps, curves:
I accepted the position with Penguin Random House in NYC two weeks ago, but haven't written on it until now. Not for a lack of things to say... For as long as I can remember, I've wanted to work with books.
Getting Traditionally Published is War: Since signing the contract and sharing my success with my writing friends, I sort of have survivor's guilt.
Tonight I attended a Forum on Publishing, featuring author Emily Fridlund, her agent Nicole Aragi and editor Elisabeth Schmitz for her book History of Wolves. They talked through the very traditional process of her novel being acquired by agent and then by a publisher. While the editor and agent work strictly in literary fiction, which… Continue reading Forum on Publishing: Author, Agent, Editor